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Items tagged with: videogames


#MiniReview Mainlining (2017) by Sam Read is a fun, cute and short "point and click hacking adventure" that would benefit from better feedback from arrest mistakes and a few placeholder variable fixes. #videogames



#videogames #MiniReview I just binge-played Frog Detective 1 and 2 by @gracebruxner and while both are very short, the dialogs were hilarious (at least to me) with no filler. Looking forward to Frog Detective 3!


#videogames #MiniReview Oceanhorn: Monster of Uncharted Seas is a shorter Finnish indie take on The Legend of Zelda: The Wind Waker. Clunky at times, uneven boss fights, but I had to look up a guide only thrice over my 9 hour playthrough so it's pretty good for me with adventure games.


I am increasingly uninterested in #videogames which premise is “Landed on an uncharted piece of land, immediately started chopping down forests and mining the ground for profit, and now the locals are banding together to route me out? Oh well, time for some light genocide”.


A blast from the past: #OpenTTD version 12 released!

#videogames #videogame


Off the cuff review of Disco Elysium



Started playing Disco Elysium by British studio ZA/UM and after about 4 hours I have mixed feelings about it. On one hand I absolutely love the inner monologue with all the different aspects of one's personality and the tailored experience the initial stats value provide through successful automatic checks and the interjection they trigger. The passage of time also is an interesting mechanic.

On the other I feel like all the political topics are just for show. Several political philosophy terms are thrown around in conversations with NPCs, but they either fizzle into a vague apolitical stance or it puts the main character who, like the player, doesn't have a good grasp on the political history of the game world, on the spot to express unnuanced opinions through seemingly forced dialogues options.

What about you? Have you played or finished or abandoned Disco Elysium?

#videogames #videogame #review


I'd rather be playing...


Street Wars: Constructor Underworld (1993) by Studio 3.

What about you? What is the older game you can't seem to move away for too long before playing it again from start to finish?

#videogame #videogames


#EVEOnline is an awesome game but way too stressful for me to play; so I really enjoy second-hand accounts of significant events and the preponderance of human factors in how they unfold over pure gameplay/technical factors.

#videogames

🧵 Here we go. A summary of the last big war in EVE Online, World War Bee 2. Disclaimer: this is just my understanding of the war. It spans a whole year, the amount of information is enormous, so I’ll stick to big milestones and events.


Hidden video game gem: Perimeter (2004) cont.



Hidden video game gem: Perimeter (2004)


When dematerialized #videogames became a thing thanks to Valve's Steam platform around 2010, I started wondering whether I missed on earlier games because I simply didn't know they existed.

The answer was mostly "no", but every now and them I rediscover a forgotten gem like Perimeter (2004) by K-D Lab. Featuring innovative features like deformable terrain and flexible squad, this real-time strategy game is unlike most games I've ever played, and the single player campaign kept me interested until it became a little bit too tedious as all RTS tend to end up for me.

However, at a modest US$3.99 on Steam, there are way worse ways to spend one's time and money.


Going through my immense #videogames backlog, I found Mages of Mystralia by @BorealysGames to be the single-player cousin of Magicka I longed for where magic can be combined by the player to form unique playstyles and solve optional puzzles.
store.steampowered.com/app/529660/Mag…


This thread about first-hand experience of Hawaii’s ongoing occupation by US settlers is depressing but there is a clear and simple call to action.

Buy Neofeud.

#videogames


Neofeud is anti-capitalist, anti-racist & anti-imperialist cyberpunk. I'm a Native Hawaiian who made this game while working 40+ hrs in social services / teaching in ghettos, while homeless. Neofeud is my life, in art. Thread 1/?
https://silverspook.itch.io/neofeud


I finally sat down to write exactly why I loved playing Frostpunk (2018) and why most other games in the survival city-building simulators look bleak in comparison. #VideoGames


Every time I see a bunch of candles in #videogames, I can’t help but wonder who’s fronting the wax budget, and who’s tasked with replacing them until my character barges in, barely notices them, slaughter everybody on site and leaves a smoldering ruin on my way to the next level.



#videogames about war are always, always political, and the insistance to deny this simple fact about a game that is explicitly intended to elicit “empathy fo US troops” is particularly egregious. It is propaganda as described, own it.

A good thread about Six Days in Fallujah.⤵️

OK, we're going to go through this and explain why it sucks.


Looking for StarCraft remastered sprites


So I've been looking into building a #StarCraft I Terran Battlecruiser out of #LEGO parts, but so far the existing models are either too big (5800 pieces! https://www.brickvault.toys/products/battlecruiser-star-craft) or too small (350 pieces https://www.bricklink.com/v3/studio/design.page?idModel=136668).

I may start designing one from the ground up at a scale in between these, and for that endeavor I'd like to have the highest quality reference material. I already have the low-res StarCraft I sprites from 1998, but so far I haven't been able to find the high-res StarCraft Remastered sprites.

Does anyone know where I could find them?

#videogames


I enjoyed playing this little game retracing the year 2020 with humor. However, I'm on the fence about the donation jar at the end. I wouldn't mind contributing to the financing of a project relevant to my interests, but not just throwing money at someone.
#videogames


This isn’t a happy thread with a nice ending, just a sad windows into the #videogames production industry where developers are squeezed clean and replaced with the next batch of hopefuls, all for profit.

woke up to the surprising news that Sega is releasing the Golden Axe prototype I coded in 2012 under crunch conditions

At least I'm not alone - this appears to be a surprise to everyone I know who actually worked on it


Congrats on Enter the Gungeon to make destroyable decor meaningless all game long, until the final boss where destroying his dead skull (even only once) is critical to progress through the little story there is because of the rogue-like aspect. 😡 #videogames


Today, I randomly remembered that in Star Wars: Knights of the Old Republic (2003) by BioWare, the final boss expects your main character to have mastered the lightsaber. I didn't, I maxed Blasters instead, making the fight painstakingly long. #videogames


#videogames mini-#review: BattleTech (2018) by Harebrained Schemes is shiny and enjoyable to play, but ultimately the asymmetric goals between the player-controlled tight-budget mercenary outfit and systematically outnumbering kamikaze enemies forced me to cheese the game. 😕


The Nintendo Switch is disappointingly small compared to the price I paid for it. I'm used to bulky home consoles whose volume often matched their price tag. #videogames


Finally boughtthe first three books of Three Panel Soul, a #webcomic I heartily recommend about #cats, #videogames and unexpected magical powers.


I think I'm getting tired again of these turn-by-turn tactical #videogames where enemies are constantly outnumbering your carefully crafted team that can suffer no losses with disposable meat shields. It's especially true with Battletech that makes retreat practically impossible.


For anyone interested in #videogames, Venn is a new gaming lifestyle channel launched today with big names like Jimmy Wong, Chrissy Costanza and Sasha Grey. Pop culture news, guests, talk shows, it has it all.

I'm not much into TV but you might.


For anyone interested, the first Steam "More Like This" suggestion seems to fit the bill of single player science-fiction ARPG hack'n'slash game: Warhammer 40,000: Inquisitor - Martyr
#videogames


Since I've played Greed: Black Border by Headup Games, I've been wanting to play another single player science-fiction hack'n'slash #videogames, but so far all the ones I've seen are geared towards co-op.

Do you have any suggestion?

#help


I'm enumerating the necessary #videogames skills my kid needs to acquire first before we can play Dota 2 together.


#MiniReview #videogames I just finished DreamBreak by Aist Studio in just above 90 minutes and I must admit I'm conflicted. Pixel art and music are top notch, but controls are clunky, mini-games repetitive, just a tad too long and the story is shallow. And yet I leave the game with a faint smile, which is more than I can say about most games I've played.

I'd say it's worth the couple dollars you can buy it for during Steam sales with the soundtrack.


Personal priority list of places to buy #videogames based on the fee part of the price:
  • Developer/studio website (credit card fees, 3-5%)
  • Itch.io (set by the author, default 10%)
  • Kickstarter (5% + credit card fees 3-5%)
  • Steam and Apple App Store (30%)


No suggestions yet, I'm assuming it is because some of you didn't see this post yet. #videogames #help


I noticed a trend in the #videogames I enjoy: whether the floor can get dirty, and optionally be cleaned. This ranges from cosmetic trampled grass in The Settlers III (1998), tank tracks in Supreme Commander (2007) and muddy footprints in Graveyard Keeper (2018) to being a mood factor in Theme Hospital (1998), Rimworld (2013) and Project Hospital (2018) to the whole point of the game in Viscera Cleanup Detail (2015). I'm starting to believe this denotes a particular attention to detail I'm apparently sensitive to.

Do you know any others games making use of that niche feature?

#help



I noticed a trend in the #videogames I enjoy: whether the floor can get dirty, and optionally be cleaned. This ranges from cosmetic trampled grass in The Settlers III (1998), tank tracks in Supreme Commander (2007) and muddy footprints in Graveyard Keeper (2018) to being a mood factor in Theme Hospital (1998), Rimworld (2013) and Project Hospital (2018) to the whole point of the game in Viscera Cleanup Detail (2015). I'm starting to believe this denotes a particular attention to detail I'm apparently sensitive to.

Do you know any others games making use of that niche feature?

#help


While I was on the subject of the Deus Ex (2000) original soundtrack, I found out that on June 23rd 2020, Alexander Brandon and Michiel van den Bos, two of the original composers, released an album inspired by the same soundtrack with known themes and new tunes.

What a delightful and timely coincidence!

#videogames #soundtrack #music


The universe of the Mass Effect video game series features the Elcor, an alien species that prefixes their sentences with the particular intonation they intend to convey and they are my people.
#videogames #speech


I was looking for a specific track on the Deus Ex (2000) soundtrack to solve an ear worm. I've owned the game on a CD-ROM in a previous life, but I don't have it anymore, and the soundtrack album copy I had on my computer got wiped with the rest of my downloaded music somewhere between computer changes.

Thankfully I've found a personal rework of it on the SnakeByte Studios website, a personal blog like there are fewer these days. Mixing music projects and video game logs and mods, this website is a testament to an Internet era long past.

I'm glad I found the track again, but I'm even happier to have found this website for the shot of nostalgia. I'm still hosting my own blog, but I only write there the sparse long articles I can't resolve to publish on social media directly.

Rock on, Snake, your blog is amazing, at least for still standing tall in 2020.

#internet #web #videogames #soundtrack