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This isn’t a happy thread with a nice ending, just a sad windows into the #videogames production industry where developers are squeezed clean and replaced with the next batch of hopefuls, all for profit.

woke up to the surprising news that Sega is releasing the Golden Axe prototype I coded in 2012 under crunch conditions

At least I'm not alone - this appears to be a surprise to everyone I know who actually worked on it