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Items tagged with: videogames
I recently spent 25h playing Borderlands (2009) again because I thought I never finished it, until I reached the final boss and it finally remembered I already beat it before. 😭
Don't get me wrong, it's a good game, but I have such a big video game backlog that replaying a game for the wrong reason feels quite painful.
#MiniReview #VideoGames Lately I've been re-enjoying Mob Rule Classic (1999) (that I knew as Constructor: Street Wars back in France) and while I never could get into its predecessor Constructor (1997) mainly for interface reasons, looking for similar games led me to System 3's current production. It turns out they published an HD version of Constructor in 2017 which initially bombed, then worked their way out of initial release hell, and finally published a cheaper and expanded version called Constructor Plus in 2019.
Now with widescreen support, highly detailed graphics and a zoom feature but no significant gameplay changes from the original Constructor game, I can finally enjoy that game in a more modern context, exactly what I was looking for!
Recently took place the most important #ESport tournament of the year for #Dota2 players and viewers, Valve's The International. I was a little worried when I read the blog headline "In-Game Advertisements at The International" from Valve, but to my good surprise, it was outlining how none of the teams sponsors names and logos would be appearing in-game through team banners, base logos and player name tags during the tournament's games.
After the Ryadh Masters at the Esport World Cup, the previous major Dota 2 tournament which heavily featured advertisements, both in and off-game, it is a breath of fresh air. Valve doing it right. 👍
In-Game Advertisements at The International
The International is a celebration of Dota and the global community of players and fans who support it, providing a chance for everyone to come together and see it played at the highest possible level by the best teams in the world.Dota 2
In the face of massive layoffs, video game workers are unionizing in record numbers — with new wall-to-wall unions at Bethesda and Blizzard’s World of Warcraft team.
On #TechWontSaveUs, I spoke to Taylor Welling and Kathryn Friesen about their union campaigns and the state of the industry.
Listen to the full episode: https://techwontsave.us/episode/236_unionizing_the_video_game_industry_w_taylor_welling__kathryn_friesen
#tech #gaming #videogames #union #microsoft #blizzard #bethesda #wow
Unionizing the Video Game Industry w/ Taylor Welling & Kathryn Friesen - Tech Won’t Save Us
A left-wing podcast for better technology and a better world.Tech Won't Save Us
I've had a bout of nostalgia for the original campaigns of Supreme Commander (early 2007) but playing the base game in 2024 isn't a fun experience after having mostly played the standalone expansion Forged Alliance (late 2007). Since both games are really close, I was wondering if anyone took the time to import Supreme Commander campaign maps in Forged Alliance.
It turns out a community effort did it, even though my initial delve into Forged Alliance Forever (2011) was a little rough around the edges. To help anyone else make the most of this awesome endeavor, I wrote a little something.
#VideoGames #SupremeCommander #ForgedAlliance
Play Supreme Commander campaigns in Forged Alliance Forever – MrPetovan.com
The Forged Alliance Forever client makes it possible to play the original Supreme Commander campaigns with all the comfort brought both by the standalone expansion Forged Alliance and a slew of quality of life improvements implemented in the communit…blog.mrpetovan.com
Video game idea: First person action-stealth where the objectives become less specific and their location less precise as the main character unravels a global conspiracy that leaves them stranded from their initial tactical support. Starts with a hi-tech PDA with a laundry list of concise objectives, detailed map and GPS-accurate coordinates only to devolve into vague handwritten notes and crude napkin sketches for maps.
Hello everyone. This is my new diaspora account. Looking forward to getting to know more of you here. I'm an Oregonian living in Okinawa, Japan.
My interests are #photography #movies #travel #videogames #ffxiv #japan #okinawa to name a few.
I’m tired again of turn-based tactical video games where you attack immobile opponents because it isn’t their turn to act. Mode 7 Games introduced me to simultaneous turn-based gameplay in Frozen Synapse (2011) and Frozen Cortex (2015). Has any other game successfully implemented a similar system?
Like in role-playing video games where not picking a side makes you miss a lot of content, I feel like my personal aversion to commit to any cult (religion, mysticism, economic theories, technology, pseudoscience, conspiracy theories, etc...) is making me miss out on a lot of IRL content.
Whoever believes that modern science and technology made folk magic disappear has never tried following community-supplied tips to fix specific widespread bugs in popular video games. "Disable X", "Enable Y", "Check Z", "Delete these files", "Worked for me", nobody has any idea what they are doing, but it certainly won't prevent them to share the steps that worked for themselves.
In an extremely rare move for me, I started a new Cyberpunk 2077 (2020) game with a completely different character approach, from Normal Difficulty-Empathetic-Non-Lethal-Quickhacks-Sneak-Pistols-Sniper Rifles-Motorcycles to Very Hard Difficulty-In your face-Homidical Maniac-Sandevistan (Bullet-time)-Shotguns-Machine guns-Cars and I'm pleased to see the differences in consequences.
On top of having to fight additional enemies coming to reinforce a location's guards when the alarm is inevitably triggered (I can't turn the damn cameras off now!), I'm now actively hounded by a couple gangs I hit hard outside of missions. Getting into my car now has a random chance of triggering a vehicular ambush which, at the Very Hard Difficult level, can easily be lethal.
This is a nice step up from Deus Ex: Human Revolution (2011) where I don't remember that a difference in tactical approach made a significant difference in the outcomes outside of the missions themselves.
The constant draw to uncover more dialogue lines at the cost of unethical choices in role playing video games bit me yesterday while playing Cyberpunk 2077. What a game. I’m mesmerized.
I have to accept that I can’t afford video game bundles from Steam anymore, no matter how attractive it is. Not financially, thankfully I have enough disposable income, but I simply don’t devote enough time to video games to play one in a reasonable timeframe before any other in the bundle goes on sale again.
1. Install a game via Steam.
2. Play the game until ragequit.
3. Uninstall the game.
4. Years pass.
5. "Oh I'd play that game again".
6. Install the game.
7. Find old save, resume the game at the exact point I initially quit it.
8. Uninstall the game.
9. Go to 4.
I played Jagged Alliance 2 (1999) about 20 years ago and while I remember it being somewhat of a tactical slog with sometimes indecisive firefights, I was able to get through about 75% of the game. This week I tried Jagged Alliance 2: Wildfire (2005), a mod turned standalone expansion, and I ragequit during the second campaign mission (the airfield) because all 7 of my mercs were wounded by the time I eliminated just three guards.
I remember there was a fair bit of turtling, progressing slowly by crawling to the enemy positions, peppering them on the way, but this hasn't seemed to be effective in my new game, where my team regularly miss all of their shots while the enemies get a much better hit ratio despite carrying handguns and SMGs which have poor optimal range.
Of course, if my mercs get closer any faster than by crawling, they either get more chances to be successfully hit or uncover more enemies with more bullets coming their way.
Is there something I'm missing to be practically stuck at the second campaign mission?
#MiniReview #VideoGames Cultist Simulator produced and distributed by Weather Factory is intriguing at first, with its board of cards not all permanent, its timed processes and an occult lore that unveils little by little. Unfortunately, the required time to just approach the mid-game is counted in hours (even at 2x speed) and then the chances to run into the really mean traps increase sharply.
Just like in the Fallen London universe that was written by the very same Alexis Kennedy, the cryptic writing is captivating, but ultimately the repetitive tasks over long periods of time just to succumb to a chance percentage isn't my thing.
Godlike Burger on Steam
In Godlike Burger you run the craziest restaurant of the galaxy! Stun, poison and kill customers in many devious ways… and turn them into burger meat! And don’t worry: Alien customers will keep coming if you are smart about it, because cannibalism is…store.steampowered.com
#VideoGames logic from the latest #Dota2 change log:
PROXIMITY [LAND]MINES
- All flying hero units can now trigger the mines
🤔
*plays Warhammer 40,000: Dawn of War 2 (2009)*
This is janky as hell, I don't remember Warhammer 40,000: Dawn of War (2004) being that bad!
*reinstalls Dawn of War*
Never mind, this is janky too! 😭
Emojis in the Dark
Hey, everyone. I don’t have much time. I snuck into Valve and managed to grab the complete patch notes for 7.34, and I’m posting them for everyone to read. But I think something went wrong with my copy-paste, because it’s all in emoticons.Dota 2
Dozens of hours in, I realize I've painted myself in a corner in Homeworld Remastered (2015). See, in the original, the enemy forces were pre-defined per map, so capturing more ships meant an easier time. They must have realized that when they remastered the game because now enemy forces seem proportional at least to your arriving fleet.
And towards the end of the campaign, my painstaking capture efforts are actually preventing me from completing a mission where a small expedition force gunning for the Mothership has become absolutely unstoppable.
I'm in the mood for some Command & Conquer. My favorites are Red Alert 2 (2000) and Generals (2003). Which one should I go for tonight?
- Wishlist an interesting video game on Steam.
- It's not on sale, is it worth it given my huge existing backlog?
- It's on sale, but I'd rather pay the full price I can afford to keep smaller studios afloat.
- Go to 1.
Every. Single. Time.
#VideoGames
I definitely have mixed memories of table-top role playing game sessions where players with caster characters were frantically flipping through the extensive spell list of the Player Manual while players with fighter characters were recounting their dice over and over for lack of a better thing to do.
#VideoGames #RPG #RolePlayingGames #TTRPG #TableTopRolePlayingGames
May I ask that you Boost this post so people can find us at https://mstdn.games ?
We’re an all-inclusive #gaming community and our Local feed is amazing — absolutely the go-to place for all things #Games. Our Mods are top tier.
#VideoGames #TTRPG #Streamer #DnD #GameDev #Twitch #LGBTQ #LGBT
Mastodon Games
We are a gaming-focused space on Mastodon. We welcome everyone who enjoys any type of gaming - it doesn't just need to be video games. Let's build a diverse and inclusive community together!Mastodon hosted on mstdn.games