Skip to main content

Search

Items tagged with: Pixelart


Peace Dove by Pappas Pärlor in Motala, Sweden


Content warning: Street Artist Pappas Pärlor Peace Dove from pearls and crackled house wall by Pappas Pärlor in Motala, Sweden. It is made in reaction to Vladimir Putins war on Ukraine. More by Pappas Pärlor: 87 Perler Beads by Pappas Pärlor – Collection 1 Comments: pic.t


Shut up and eat your greens (and 4 more pearl works by Pappas Pärlor)


Content warning: Fry from Futurama Street Artist Pappas Pärlor By Pappas Pärlor: Instagram / Homepage / Facebook. More by Pappas Pärlor: 87 Perler Bead by Pappas Pärlor -Collection 1 Lemmings Spider Man Sideshow Bob Indiana Jones


Power Up Your Day (12 Photos)


Content warning: Level up with these amazing Super Mario inspired street art pieces! We are diving into the Mushroom Kingdom to find the coolest murals on the planet. More: 87 Perler Beads by Pappas Pärlor 🍄 1. Pixel Perfect — By Pappas Pärlor Mario is ready for action in


90 Pixel Art Masterpieces: Pappas Pärlor’s Perler Bead Street Takeover


Content warning: Pappas Pärlor: The Pixel Art Visionary Pappas Pärlor, also known as Johan Karlgren, is a Swedish street artist who brings old-school video game vibes to the real world. He uses Perler beads—small plastic beads that melt together—to create colorful, pixel-


Object study of another oldie. First machine I made pixel art on. I was four or something and scribbled stick figures in MS Paint… 🫠

#pixelart #ドット絵 #isometric

An image in isometric pixel art style, depicting a Windows 95 PC. Green text is on the monitor, and a floppy disk is lying beside the mouse.


Viper Probe Droid on Hoth Shown at 500 percent

#starwars #pixelart #droid #mazeon


Born from desperation, the Specter-X1 was the unified Western bloc’s answer to the invasion. It became the first mass produced aircraft to wield energy weapons and harness engines powered by reverse engineered extraterrestrial technology.

#pixelart #indiegame #gamedev


Scanning complex vehicles now highlights their internal modules. Also concentrated energy pulse (AP mode) is going to be emitter mode, available only for some emitters and hence hulls.

#Precursor #indiegame #pixelart


When dealing with incoming enemies I will most likely let player to either wait till they arrive to you (so you fight in area you've picked, however risking damaging key point of interest during the fight) or counter attack and meet them in the fields.

I am leaving for vacation in few hours and I wanted to post something before I go, so this is even more WIP than usual. See you all in about a week.

#Precursor #pixelart #indiedev #indiegame


After 5 years of development Pixelorama v1.0, an #opensource #pixelart drawing tool, is finally out!

https://orama-interactive.itch.io/pixelorama/devlog/773099/pixelorama-v10-is-finally-out

#retrocomputing


I hooked up the precipitation system to weather data, so here is another "timelapse".

Note: The building on the left with a completely collapsed front wall was an accident unrelated to a large spaceship.

#gamedev #indiedev #pixelart #indiegame


I've integrated time flow manager and connected some other things. So here is little ~24h time lapse (only general simulation is sped up) while in zone view.

Now, full disclosure: The game isn't designed for players to spend prolonged, continuous time in a zone, while the timescale in there is 1:1 with the real world. Hence, I am aware that the light direction in a zone doesn't change, nor do advanced atmospheric conditions like fog.

#Precursor #Gamedev #indiegame #pixelart


First Graviton ability - Suppression field. Consumes two distortion levels from all affected vehicles in the target area. Suppresses the effect of gravity and heavily disorients the crew, slowing the fire rate and reload times.

Next one, Surge, tomorrow.

#pixelart #gamedev #indiedev #indiegame


This is, of course, wip, but let's see how it goes. Trees near the game plane are going to be destructible. There were multiple ways to approach it, including simple softbody simulation, however, I've decided to stick with the hybrid approach.

Most of the heavy lifting is done by the GPU. On the CPU side, there is a simple spring simulation and, of course, an extremely simple four-vertex body simulation for a short period of time when the tree gets snapped.

#pixelart #indiegame #indiedev


If you have ever worked with Deluxe Paint or heard about it, be sure to check out PyDPainter, a great and free resurrection of the legendary DPaint pixel editor.

https://github.com/mriale/PyDPainter

#pixel #PixelArt #graphics #GameDev #RetroComputing #tool #editor #tip #FediTips #Commodore #Amiga #MSDOS #retro

Screenshot of PyDPainter, a reincarnation of the legendary Deluxe Paint pixel editor.


Xenomorph Hunter - Seine Königin ist gesättigt, die Beute war als Wirt untauglich. Nun darf der Jäger fressen.
#PixelDaily #Xenomorph #Pixelart #HRGiger #SciFi #DirtStyle #alien

via @technokrat@rollenspiel.social


Just in case someone else stumbles on my Axiom Verge (2015) post, but it can be fun for anybody else, here's an incredibly detailed #map of the game world, with 1 pixel = 1 basic block.
#VideoGames #PixelArt #Metroid

https://www.deviantart.com/magicofgames/art/The-ultimate-Axiom-Verge-Map-818391214