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Items tagged with: GodotEngine


In a collaborative effort with #Meta we are happy to announce: the Godot Editor is now available in #EarlyAccess on the Meta Horizon store!

This means you can develop games right on your headset without the need for an external computer 🥽

https://godotengine.org/article/godot-editor-horizon-store-early-access-release/

#godot #godotengine #vr


Updated the Start-Screen of my game after I was asked "In what engine did you make it?". Should be clearer now!
See it with your own eyes: https://store.steampowered.com/app/2657850/Cozy_Space_Survivors/
#godotengine #gamedev
Screenshot of my startscreen. It says "Made with Love in Godot by Simon Schreibt".


Hi! I'm freeman, a neurodivergent game developer with no income focused on open source and this is the first release of my material library for Material Maker.

They can be used as they are or modify them to create more complex ones!

- Full pack on my ko-fi: https://ko-fi.com/s/d86a6854ff

- Material Maker's Page:
https://www.materialmaker.org/materials?type=material&count=10&license_mask=0&author=872

You can expect more materials and videos about procedural texturing.

Boost are REALLY appreciated.

#MaterialMaker #gamedev #indiedev #godotengine

- Concrete
- Copper
- Iron
- Paint
- Plastic
- Rust
- Steel
- Wood


We interviewed Jess about her experience working on Usagi Shima, the relaxing bunny collecting game 🐇 #godotengine

https://godotengine.org/article/godot-showcase-usagi-shima/


TFW when a YT channel with over 200k subs makes a video about your indie pre-alpha game and people comment that it's ugly 😁

https://youtu.be/2y6mnmytrBY

#Liblast #GameDev #Gamefromscratch #Godot #Godot4 #GodotEngine #OpenSource #FreeSoftware #LibreSoftware


the game i am working on has a Steam page now! 🙌✨

GO AND WISHLIST THANK YOU! 🙏

https://store.steampowered.com/app/2226430/CraftCraft_Fantasy_Merchant_Simulator/

(boosts are also appreciated)

#GameDev #IndieDev #Games #MastoArt #GodotEngine


4 years of development.
12,000 merged pull requests.
7,000 fixed issues.
1,500 individual contributors across engine and docs.

Godot 4.0 sets sail NOW! ⛵️

A complete overhaul. A solid foundation to build upon. #GodotEngine
https://godotengine.org/article/godot-4-0-sets-sail/


There's a Liblast thread on Godot Engine Forum's and weapon designs and their story justification has been discussed there. If you'd like to chime in, here's the link:
https://godotforums.org/d/32089-liblast-a-foss-multiplayer-fps-game-made-with-100-open-source-software
#Liblast #GameDesign #Art #GodotEngine #Godot #GameDesign


Hello world!

#Liblast is a free and open-source multiplayer FPS game built with Godot 4 game engine and a fully libre toolchain.

https://libla.st

The project is non-profit, but we accept donations to cover server costs etc.

I'm unfa (co-founder, project lead and main developer), though in the future it's possible other Liblast contributors will also post through this account 😀

Ahoy!

#Godot #Godot4 #GodotEngine #GameDev #IndieDev #IndieGame #FOSS #OpenSource #Game #Multiplayer #FPS


A new, absolutely insane release of Liblast is here! Version 0.1.3 brings so many improvements that the changelog took a good while to read. But it was worth it 😀

https://codeberg.org/Liblast/Liblast/releases/tag/0.1.3_pre-alpha

Liblast is an open-source multiplayer FPS game made with Godot Engine 4 and a fully FOSS toolset.

Read more here: https://libla.st

Enjoy!

#unfa #Liblast #GameDev #Godot #GodotEngine #Godot4 #IndieDev #FOSS #OpenSource #Libre #GNU


Showcasing new AI and other features added to Liblast in recent days. #Liblast is an open-source multiplayer FPS game made with #Godot4 game engine.

https://youtu.be/JFYqsnjwWb4

#GameDev #IndieDev #Godot #GodotEngine #AI #unfa


#Liblast in-game chat now properly handles team-specific messages and gets newly joining players up to speed on the chat history! This was planned way back but only now it has become a reality :)

The UI layout seems to break a bit with different aspect ratios though :P

#GameDev #IndieDev #IndieGame #Godot #Godot4 #GodotEngine


A LOT has changed since I posted this game's last two dev updates.

The faun now has an idle animation, and the (currently very janky) ability to grab and scale ledges!

I also reworked the physics, redrew all the tiles. Many new areas have been added.

But most of all, I've been setting up a new character who you'll spend at least 25% of the finished game playing as, if all my plans come to fruition. You can catch a first glimpse of her at the end of this video.

#gamedev #godot #godotengine


In the last few hours, I've:

- polished up the faun's sprite!
- animated the mushroom stems!
- added new tile for the mushroom caps!
- added cloud tiles!
- added grass tiles!
- added dark backgrounds!
- expanded the demo world!

However, most of my time has gone to working on the faun's upcoming ability to pick things up off the ground!

Hopefully he will be able to pluck a flower soon ^_^

#gamedev #godotengine #godot


Here we go! 🎉 #Godot4 Beta 1 is out and ready for testing!

3 years of work from 1000 contributors, finally feature complete and ready for a focus on bugfixing and optimization. 🤖

The feature highlights are HUGE, give it a read!
#GodotEngine

https://godotengine.org/article/dev-snapshot-godot-4-0-beta-1