A quick showcase of the features added with the MineClone 2 0.83 update. A Minetest game.
This video is only featuring important gameplay changes.
Click here for steps on how to play:
https://git.minetest.land/MineClone2/MineClone2/src/branch/master/HOW_TO_PLAY.mdSee
https://forum.minetest.net/viewtopic.php?p=423766#p423766 for full changelog.
Links:
ContentDB:
https://content.minetest.net/packages/Wuzzy/mineclone2/Issue Tracker:
https://git.minetest.land/MineClone2/MineClone2/issuesMineClone2 CSM:
https://git.minetest.land/MineClone2/MineClone2Client0:00 Welcome to MineClone2 v0.83, with great new music!
0:05 Iron golems now retaliate
0:11 Mobs get damaged by magma blocks
0:15 Hopper minecarts can pick up items
0:31 Minecarts can pick up mobs (creepy rides now available)
0:35 "/clearmobs" removes hostiles by default
0:40 "/clearmobs mob_type" removes mobs that are not tamed or tagged
0:47 "/clearmobs all tamed" removes only tamed mobs
0:52 "/clearmobs all nametagged" removes only nametagged mobs
0:54 Pistons now break bamboo
0:58 Spawners now respect the light level after switching it to hostile mobs
1:14 Creative mode digging no longer removes multiple blocks on click
1:17 Coloured vegetation is now biome-dependant
1:25 Water colour is now also biome-dependant
1:41 You're welcome in this list if you can help 😀
Music:
Exhale & Tim Unwin - Valley of Ghosts
Diminixed - Spooled
Licensed under
https://creativecommons.org/licenses/by-sa/3.0/#
minetest #
gamedev #
free #
opensource #
voxel #
foss