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Testing balance pass, starter ship + starter equipment (basically point where you don't want to take fight with any decent army) vs very small US strike group - doable, but barely. Next up, better ship/eq vs same group.

#Precursor #indiedev #indiegame

@Jan Orszulik This looks gorgeous and has ever since I started following you, and if I had one remark to make, please remove damage numbers (direct or over time) from destroyed enemies, otherwise it might be confusing to gauge how many enemies there are left. In this clip it isn't that important because they fire often, but for slower firing enemies like missile batteries, it could help with prioritizing targets that aren't smoldering piles of metal yet.