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Items tagged with: FreeNukum
Nothing big and no idea whether somebody would call me "cool", but I work on #FreeNukum from time to time.
Slowly starting to grasp some of the #bevy concepts and ideas, really fine with #iyes_loopless. If my knowledge continues to improve, I might migrate #freenukum to bevy from #sdl2. The main problem I have right now is clean encapsulation of functionality. I'll just continue with my messy code and learn how to properly encapsulate along the way. #rust
It's been some time, but now I finally managed to release v0.4.0 of the #FreeNukum game, a #DukeNukem 1 clone written in #rust. It's still far from finished, but made some progress. Changelog is at https://salsa.debian.org/silwol/freenukum/-/blob/main/CHANGELOG.md. https://crates.io/crates/freenukum