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Me and @Nightingalle made an entry for the Godot Wild Jam #62, I did coding and 3d, and she did audio, music and 2d art.

This is the first thing we've made in Godot, turned out pretty well considering that. I might write more about my experience with it later.

Try it for free on Win/Linux/Mac:
https://shp.itch.io/lightless-harvest

*Light is the most important tool in your arsenal, manage it well and make sure you don't run out of power or you'll be left in the darkness.*

*Your goal is to survive until dawn at 5:30 AM in the wilderness. You have your generator running out of power and a flare gun. Explore the darkness to harvest power seeds that you use to feed the generator and other buildings in your infrastructure.*

#gamedev

i really wish there was mouselook, it's way too difficult for me without it v_v
@vaartis was a type of tank control im already used to previously so i had no issues once i figured out arrow keys exist on my keyboard