I’ve been playing Bullet Echo on iOS for several months now. It’s a top-down MOBA shooter with quick and deadly skirmishes, individual games rarely last longer than a couple minutes.
The game’s fun, characters are varied, strategies and tactics abound, but they have to make money somehow, so you have various currencies used to level-up your unlocked characters from crippled to what the game designer intended.
In parallel there’s a league system which pairs you with players (and bots) of a similar skill. Except I recently reached the ultimate league, and I’m now exclusively pitted against players who have spent way more time and/or money on this game, and I simply cannot compete on my moderate skill alone.
Too bad, I was having fun and I did spend some money on it, but now there’s a definite spend gap of potentially several hundred US dollars until I could compete on a closer power level footing. I’m sad I’ll have to put the game down as I was enjoying it.
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... show moreI’ve been playing Bullet Echo on iOS for several months now. It’s a top-down MOBA shooter with quick and deadly skirmishes, individual games rarely last longer than a couple minutes.
The game’s fun, characters are varied, strategies and tactics abound, but they have to make money somehow, so you have various currencies used to level-up your unlocked characters from crippled to what the game designer intended.
In parallel there’s a league system which pairs you with players (and bots) of a similar skill. Except I recently reached the ultimate league, and I’m now exclusively pitted against players who have spent way more time and/or money on this game, and I simply cannot compete on my moderate skill alone.
Too bad, I was having fun and I did spend some money on it, but now there’s a definite spend gap of potentially several hundred US dollars until I could compete on a closer power level footing. I’m sad I’ll have to put the game down as I was enjoying it.
#VideoGames #MobileGaming