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In an extremely rare move for me, I started a new Cyberpunk 2077 (2020) game with a completely different character approach, from Normal Difficulty-Empathetic-Non-Lethal-Quickhacks-Sneak-Pistols-Sniper Rifles-Motorcycles to Very Hard Difficulty-In your face-Homidical Maniac-Sandevistan (Bullet-time)-Shotguns-Machine guns-Cars and I'm pleased to see the differences in consequences.

On top of having to fight additional enemies coming to reinforce a location's guards when the alarm is inevitably triggered (I can't turn the damn cameras off now!), I'm now actively hounded by a couple gangs I hit hard outside of missions. Getting into my car now has a random chance of triggering a vehicular ambush which, at the Very Hard Difficult level, can easily be lethal.

This is a nice step up from Deus Ex: Human Revolution (2011) where I don't remember that a difference in tactical approach made a significant difference in the outcomes outside of the missions themselves.

#VideoGames #Cyberpunk2077