I’m tired again of turn-based tactical video games where you attack immobile opponents because it isn’t their turn to act. Mode 7 Games introduced me to simultaneous turn-based gameplay in Frozen Synapse (2011) and Frozen Cortex (2015). Has any other game successfully implemented a similar system?
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ampersandrew
•Hypolite Petovan
•ampersandrew
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Hypolite Petovan
•Beko Pharm (deprecated)
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Isaac Kuo
•I don't really follow these games, but I think this is used in a number of tactical space ship combat games, including Star Wars and Star Trek games.
Basically like real-time, but broken up into turns with si-move.
Hypolite Petovan
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