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I’m tired again of turn-based tactical video games where you attack immobile opponents because it isn’t their turn to act. Mode 7 Games introduced me to simultaneous turn-based gameplay in Frozen Synapse (2011) and Frozen Cortex (2015). Has any other game successfully implemented a similar system?

#VideoGames

There's Phantom Brigade, but I think reviews called out the macro layer of the game, between missions. It was very fun in a PAX demo though. You might also be into something like Door Kickers or Breach & Clear, where you set up a tactical plan like the old Rainbow Six games and you're largely just watching that plan play out; both allow you to take actions after the initial plan as well.
@ampersandrew Thank you for the suggestions! it turns out I already played both Door Kickers and Breach & Clear but I was left unimpressed by them (forgot to write down why though). Phantom Brigade is a cool suggestion that I'll add to my Steam wish list for a heavy discount day.
That upcoming game Ara: History Untold will also be simultaneous turns, but tactical battles are just one part of it. It's largely a 4X game like Civilization. Can't speak to its quality, obviously, since it isn't out yet, but it might also be what you're looking for.
@ampersandrew Oooh, what a great discovery, I didn't know anything about this game, and it looks fantastic from the promotional material. Thanks again, you've been invaluable help!

I don't really follow these games, but I think this is used in a number of tactical space ship combat games, including Star Wars and Star Trek games.

Basically like real-time, but broken up into turns with si-move.

@Isaac Kuo Now that you mention tactical space ship combat, I remember Battlestar Galactica Deadlock (2017) that I quickly abandoned back in April of last year because it was, I took notes, "drab and slow".