2020-11-13 00:45:02
2020-11-12 03:50:51
2020-11-12 03:46:32
23339
Since I've first laid down the first ideas for a card game about fighting video games, I've kept working on it and I've now ran my first playtest with a friend of mine. It went as good as I could expect for a first draft.
My main objective was for the core game loop to be as smooth as possible while giving players choices, and it pretty much delivered. As it stands the game lacks content and balance, but it's more easily remediated than a critical flaw in the mechanics themselves.
One hindrance of the playtest that didn't have anything to do with the game itself was the distance. We did it over Jitsi Meet, using a custom website I quickly whipped up to have all the cards available to read and having a rudimentary deck and hand system, as well as a shared spreadsheet for the board. It was playable, but the latency to figure out what each card does was unnerving in this context while it would be way easier in real life with physical cards.
I'd like to create a fully-integrated version of the game for smoother remote playtest, does anyone know about an online custom card game open framework I could use to that extent? I only know about BoardGameArena Studio at the moment.
#gamedesign #boardcame #cardgame
My main objective was for the core game loop to be as smooth as possible while giving players choices, and it pretty much delivered. As it stands the game lacks content and balance, but it's more easily remediated than a critical flaw in the mechanics themselves.
One hindrance of the playtest that didn't have anything to do with the game itself was the distance. We did it over Jitsi Meet, using a custom website I quickly whipped up to have all the cards available to read and having a rudimentary deck and hand system, as well as a shared spreadsheet for the board. It was playable, but the latency to figure out what each card does was unnerving in this context while it would be way easier in real life with physical cards.
I'd like to create a fully-integrated version of the game for smoother remote playtest, does anyone know about an online custom card game open framework I could use to that extent? I only know about BoardGameArena Studio at the moment.
#gamedesign #boardcame #cardgame
This entry was edited (4 years ago)
Esteban Manchado Velázquez
•clacke: exhausted pixie dream boy 🇸🇪🇭🇰💙💛 likes this.
Hypolite Petovan
•Hypolite Petovan
•Esteban Manchado Velázquez
•I mostly play weird indie games so I don't think I have much use for it until they implement that functionality 😄
Let me know how it goes for you, I'm really curious about the platform.
silverwizard
•2) Sounds awesome, I would love to try!
3) Roll20 will do cards, but badly. So will VirtualTableTop. Vassal will also do it. @EmeraldMagus has experience with getting pandemic to work in ROll20. Some nerd has made a tool to make very quick cards with their rules written on them for uploading: https://git.obscuritus.ca:3000/silverwizard/CardGen
Hypolite Petovan likes this.
Hypolite Petovan
•2) Do you have Signal so we can easily schedule a playtest in the current state over the week-end? I can send you the rules in advance.
3) I'm confused by your list, do VirtualTableTop and Vassal also do cards, but badly like Roll20?
silverwizard
•VirtualTableTop does cards better than Roll20 but my understanding is that it's harder to setup than others. EmeraldMagus has done more cardgame and picked Roll20 over Vassal - but don't know the specifics.
Hypolite Petovan
•silverwizard
•Hypolite Petovan
•EmeraldMagus
•Hypolite Petovan likes this.
Hypolite Petovan
•EmeraldMagus
•Hypolite Petovan
•