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I started a game of Pathfinder Kingmaker, and I have a question for people familiar with the Pathfinder table-top role-playing game: is a party of 4 level 2 characters equipped with 6 Alchemist's Fire supposed to run at the sight of a couple spider swarms also in the pen and paper game?

In the video game, alchemist's fires are more miss than hit, and they will tear my party apart if I don't roll high on the fire damage in the first place. Feels OP?

#Pathfinder #TTRPG

As far as I know, the crpg is built on an engine that self-consciously follows the trrpg mechanics. That being said, I used the settings to dial down the threat level a couple of times when it seemed too punishing.
@matsuzine Thank you for the reply! I'm playing on Normal difficulty, which means enemies are slightly easier (the game's words, not sure what it means). There are times where a bad outcome is logical. 4 wolves aggro 1 character, they all hit, he died. That makes sense to me. But a single swarm of spiders doing consistent AoE damage while being immune to almost anything my characters have, it feels slightly lopsided.

you are not the first with this issue, there are numerous posts about it, e.g. https://www.reddit.com/r/Pathfinder_Kingmaker/comments/sflyl5/i_cant_kill_the_spider_swarms/

I this case, using spells like burning hands should work well, or just not fighting the swarms

The Pathfinder1e rule system can be opaque, and there is a massive difference between just using the characters and optimizing them, neoseeker.com has very good guides about that.
Applying heightened stinking cloud kind of auto-wins all later encounters.

@Simon Hain Thank you for the elaborate answer! Yeah, no sorcerer in the party yet, so it’ll have to wait. Noted for the stinking cloud!
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