Skip to main content


if i found projects i could immerse myself in for the long term, i’d think less about my life and just focus on those projects.

it doesn’t work for me. i lose interest in them all too quickly, so why even start them?

I've been in this exact situation, and what worked for me to relieve the disappointment was twofold:
1. Identify what drew me to a project in the first place, and what task I ended up not doing when I lost interest. For me, the former was designing a game engine, and the latter was publishing it to other people. I made my peace with it, and now I know what engages me and what doesn't.
2. Involve myself in a project I am using. This has helped me stay engaged since I'm personally using what I'm working on. This has worked for me as a part of the #Friendica development team. I'm still picky about the tasks I'm taking on, but being part of a team means that what I don't do is likely to be picked up by someone else, and the other way around, I'm picking up tasks that other team members would prefer not to have to handle.
when i have an itch to scratch pertaining to software projects, and i’ve spoken to the maintainers about it, more often than not, they feel it would take the project in a direction they disagree with. it’s usually stuff pertaining to the user experience rather than stuff happening under the hood.
in other cases, i’ve asked what some of the more pressing issues needing to be fixed are, but nobody can answer. i don’t want to work on a fork of a project, so i’d like to have stuff greenlighted before i start working on it.
i could never wrap my head around how you’d get to a point where you’re a member of the core team and you’re in the loop in terms of the direction the project is taking, who’s working on what to avoid duplicate effort, etc.
arguably, there typically aren’t formal team members for FOSS projects, but in practice, there are regular contributors who have gained some trust and esteem.
these would typically also be the ones who would benefit from crowdfunding efforts and the like, and who are likely to go after any bounties.