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I feel like I'm taking crazy pills, because no one else seems to admit that the original arcade version of Commando had more than 8 directional shooting.

Like, look at this longplay:

https://www.youtube.com/watch?v=glAOASJEmQE

To me, it seems obvious that a lot of bullets are NOT just going in the standard 8 directions. It's possible to hit enemies that are "in between" vertical/horizontal and the standard diagonal slope.

Am I the only one who realizes this?.

#Capcom #Retrogaming

@Isaac Ji Kuo You aren't crazy, there are half-steps, as shown on this screenshot taken from the video.

Thanks so much!

I'm not sure how it decides to shoot at one of those "half step" angles. Maybe when you change from one direction to a neighboring direction, there's a split second when your shot will go in the direction between them.

@Isaac Ji Kuo Yes, the character rotation isn't instantaneous, and so a single oddly angled shot can come out during the animation.