4K version of the artwork posted earlier today: https://www.davidrevoy.com/data/images/blog/2022/2022-11-24_that-feeling-when-you-get-a-new-skill.jpg
License: Creative Commons Attribution International 4.0 (CC-By)
Process:
The Sketch VS The Final
License: Creative Commons Attribution International 4.0 (CC-By)
Process:
The Sketch VS The Final
phΞ±Ξ·β βm :fedora: πΈ π³οΈβπ β
•Gato_Loco π» Ο β
•PomPom
•Sindastra :autism: πͺ«
•David Revoy
•David Revoy
•Edit: I saw you posted this one on the Process/4K/License follow up message; if you are interested to read the comments about the breast/plate; it's on the topic where I posted the artwork: https://framapiaf.org/@davidrevoy/109399492834827786 , I felt it was important to mention it and edit my message.
David Revoy (@davidrevoy@framapiaf.org)
FramapiafGene Pasquet :lisp:
•Gabriele L.
•Seiran
•David Revoy
•David Revoy
•tTh
•David Revoy
•Green With Enby
•David Revoy
•David Revoy
•and I reduce also the opacity of this wireframe. Then I start painting the silhouette (with help of layers) and I paint the model in shadows (only global illumination, 'sky dome' light). Then I start adding keylight to the center of interest; here the face. That gives me a direction to apply same light direction to all object on the scene. I try to keep a clean split per object and not 'model' gradients.
That's all my step and discipline so far to 'block' the scene. π
@stellasmom@social.mastadon
•Miskine BarrΓ©
•David Revoy
•@stellasmom@social.mastadon
•